← Class 6 unitsArtificial Intelligence
Class 6
Chapter 3: Simple Pattern Recognition and Decision Making
AI systems often work by spotting patterns and making decisions from them. We can practise this by hand using simple if-then rules and decision trees.
Learning outcomes
- Spot patterns in shapes, colours and numbers
- Use observed patterns to make simple decisions
Activities
- Rule-based decision tree on paper
Worked examples
Read through these first, then try the practice below.
Example 1 — Decision rule
An umbrella app gets the rule: IF rain probability > 50% THEN suggest umbrella. If today's rain probability is 70%, what should it do?
Solution: Suggest the umbrella, since 70% > 50%.
Example 2 — Pattern in shapes
★ ◆ ★ ◆ ★ ? What comes next?
Solution: The pattern alternates star and diamond, so next is ◆.
Self-do practice
Question 1 of 3 · Score 0/0An app uses the rule: IF battery < 20% THEN show low-battery alert. The battery is 18%. What does the app do?
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